Difference between revisions of "CRUISE/software/docs"
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|valign="top"|5. | |valign="top"|5. | ||
| − | |valign="top"|Next, we need to specify the keyframes for our animation. In this example we will need two keyframes. In the 'Animation Inspector' scroll down to the 'Key Frame Editor' and click on 'Add Key Frame' once. You will see that the key frame options are now active. Click the up arrow to the right of 'Key Frame Index' to edit the parameters for the second key frame. | + | |valign="top"|Next, we need to specify the keyframes for our animation. In this example we will need two keyframes. In the 'Animation Inspector' scroll down to the 'Key Frame Editor' and click on 'Add Key Frame' once. You will see that the key frame options are now active. Change the 'Key Frame Value' to the value you would like the 'Property to Animate' to take at time=0. We chose a value of 50 for our axial slice. Click the up arrow to the right of 'Key Frame Index' to edit the parameters for the second key frame. We chose a value of 135 for our axial slice. |
|valign="top"|[[Image:Pv_anim4.jpg|right|thumb|100px|Paraview Striped LUT]] | |valign="top"|[[Image:Pv_anim4.jpg|right|thumb|100px|Paraview Striped LUT]] | ||
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|valign="top"|6. | |valign="top"|6. | ||
| − | |valign="top"|... | + | |valign="top"|To bring up an overview of the current animation, click View>Animation View. This should open a panel showing the objects and properties currently being animated. In our example, Slice2 - Slice Type - Origin(2) is being animated. Double clicking the object name will open a window as shown in the figure to the right. It shows that this objects properties start at 50 and end at 135. Also displayed is the interpolation. The default, ramp, creates a linear change in the property with time. |
| − | |valign="top"|[[Image:Pv_anim5.jpg|right|thumb|100px| | + | |valign="top"|[[Image:Pv_anim5.jpg|right|thumb|100px|Animation keyframes]] |
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|valign="top"|7. | |valign="top"|7. | ||
| − | |valign="top"|... | + | |valign="top"|Close the Animation Keyframes window. Again in the Animation Inspector, change play mode to 'Real Time'. This allows you to specify the duration of the animation. Choosing 'Sequence' allows you to specify the number of frames in the animation. Once this is done select File>Save Animation and specify the framerate, duration, and resolution of the animation. When you are finished, click ok. Note: Paraview may automatically change the resolution of the animation depending on your settings. |
| − | |valign="top"|[[Image:Pv_anim6.jpg|right|thumb|100px| | + | |valign="top"|[[Image:Pv_anim6.jpg|right|thumb|100px|Animation settings]] |
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Latest revision as of 00:48, 3 July 2022
CRUISE Control Documentation
CRUISE quick-start guide
Install the
| 1. | Open MIPAV v4.1.2 and check the Plugins menu to ensure that the CRUISE plugin has been installed (MedIC Downloads). If not yet installed, install iacl-plugins.jar and maps4mipav.jar like a standard plugin. | |||
| 2. | Open a stripped image, then open the CRUISE plugin. The interface will automatically open to the TOADS 2007 tab. | |||
| 3. | In the drop-down menu in the Image to segment section, choose the image you want to work with. The list provided here will include any images you currently have open. If you want to open another image, you may either open it through the MIPAV file menu or browse to the image within the CRUISE interface using the Browse button under the Image to segment area. | |||
| 4. | Under Image modality, make sure the proper type of image is selected. | |||
| 5. | Under Atlas file, input the path for the template you wish to use. You may use the text file from the TOADS atlas to begin with [1], or input another atlas text file of your choice. | |||
| 6. | Modify any other parameters you wish to change (link to extended guide). You should be able to get a decent result without changing any other options. | |||
| 7. | Click on the OK button at the base of the plugin interface to begin processing. A window will pop up in which you may indicate where you want to save the output files. Once you have chosen a location, press the Save button in this window, and the processing will begin. |
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| 8. | You will immediately see a very large jump in memory use by MIPAV. If you have enough memory that is not allocated to MIPAV, you may use your computer with the process running in the background. If you find your processes are lagging, leave your computer alone until the iterations are complete. | |||
| 9. | After processing has finished, there should be several output folders, all within a folder named cruise which will be in the same directory as your input file. These folders should include ace, crop, gvf, tgdm, Toads07, and topo_correct. Please see the extended guide for more information on the output files in each of these folders (link to extended guide). |
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| 10. | To view a topological reconstruction of the extracted cortical surfaces, you may look at the files within the tgdm folder. |
CRUISE extended guide
| As soon as I have finished more of the extended guide, there will be a short description and link to it here.
Cortical surface viewing instructionsInstructions for viewing in MIPAV
|
